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  •  » [WIP]_____custom city map by hobigobi23______

#26 2010-02-05 15:03:50

leiste
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Registered: 2010-01-22
Posts: 404

Re: [WIP]_____custom city map by hobigobi23______

As we only got two pictures and two vids it is hard to give it a name.


http://img706.imageshack.us/img706/8398/mesignaturesmall.jpg

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#27 2010-02-05 15:08:14

hobigobi23
Trainee
From: Belgium
Registered: 2009-07-05
Posts: 92
Website

Re: [WIP]_____custom city map by hobigobi23______

leiste wrote:

As we only got two pictures and two vids it is hard to give it a name.

Mhhh you're right...

Maybe if someone sees the next video ( i made much improvements) it's possible to give it a name...however, this map looks just like a normal cit map from ME...

A question to the community:

What do you like most?
The indoor levels, The outdoor levels or a healthy mix of both?

because currently the whole track is outdoor...( exept 2mē at the beginning :p)

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#28 2010-02-06 11:18:09

leiste
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Registered: 2010-01-22
Posts: 404

Re: [WIP]_____custom city map by hobigobi23______

I would say a healthy mix of both


http://img706.imageshack.us/img706/8398/mesignaturesmall.jpg

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#29 2010-02-07 14:28:00

Loadup[GER]
Moving On
Registered: 2010-01-25
Posts: 34

Re: [WIP]_____custom city map by hobigobi23______

Names;
edge-hiking,
roofcops,
COPINATOR! big_smile

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#30 2010-02-08 14:00:45

hobigobi23
Trainee
From: Belgium
Registered: 2009-07-05
Posts: 92
Website

Re: [WIP]_____custom city map by hobigobi23______

V2.1 is just finished. Recorded it right away :p. Click here for the video http://www.youtube.com/watch?v=eLoIIOsuhKk
http://www.youtube.com/watch?v=eLoIIOsuhKk
http://www.youtube.com/watch?v=eLoIIOsuhKk

big_smile tell me what you think

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#31 2010-02-08 14:04:06

Berthenk
Moderator
From: The Netherlands
Registered: 2009-12-24
Posts: 387
Website

Re: [WIP]_____custom city map by hobigobi23______

Not bad, not bad at all! Me likes it! Obvious improvement: make it bigger!


http://www.imghost.nl/download/ywnkuyt_f_img.png

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#32 2010-02-08 14:45:35

Theloner
Trainee
From: England
Registered: 2009-11-20
Posts: 96

Re: [WIP]_____custom city map by hobigobi23______

seen the newer vid and bloody hell it looks really good big_smile


http://i33.tinypic.com/24cclxy.jpg

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#33 2010-02-08 15:00:47

Berthenk
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From: The Netherlands
Registered: 2009-12-24
Posts: 387
Website

Re: [WIP]_____custom city map by hobigobi23______

Thanks for uploading the newer version when I asked for it! I've played through it, and I keep getting a steady fps that's better than in the official levels, good work! Haven't found any bad looking things, although at the end, after the block with lots of turbines in cages thingie (past 0:50 in your video(playing further)), the fences look a bit misplaced...


http://www.imghost.nl/download/ywnkuyt_f_img.png

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#34 2010-02-08 15:26:54

taplonaplo
Messenger
Registered: 2009-01-28
Posts: 397

Re: [WIP]_____custom city map by hobigobi23______

Based on the vids my only complaint is that right now obstacles seem to be clustered, and buildings really feel tiny. I think you should go bigger with the building with more space to run between obstacles.


http://i39.photobucket.com/albums/e163/taplonaplo/sig2.jpg

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#35 2010-02-09 13:21:40

hobigobi23
Trainee
From: Belgium
Registered: 2009-07-05
Posts: 92
Website

Re: [WIP]_____custom city map by hobigobi23______

taplonaplo wrote:

Based on the vids my only complaint is that right now obstacles seem to be clustered, and buildings really feel tiny. I think you should go bigger with the building with more space to run between obstacles.

Yeah i thought of that before...i always plan on making a big building, but end with the idea a small building is better. But you're right, i need to make larger buildings...
Or maybe i could try making a DLC map...is it free to download the files?

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#36 2010-02-09 13:27:36

hobigobi23
Trainee
From: Belgium
Registered: 2009-07-05
Posts: 92
Website

Re: [WIP]_____custom city map by hobigobi23______

Berthenk wrote:

Thanks for uploading the newer version when I asked for it! I've played through it, and I keep getting a steady fps that's better than in the official levels, good work! Haven't found any bad looking things, although at the end, after the block with lots of turbines in cages thingie (past 0:50 in your video(playing further)), the fences look a bit misplaced...

yup, that's why i didn't recorded that :p but that's the part i'm working on atm, but i need some help with balance walks and ziplines, maybe i could ask blizzard ( he has a tutorial on making maps)

Theloner wrote:

seen the newer vid and bloody hell it looks really good big_smile

Well thank you, i gives me the energy to continue working on this map big_smile

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#37 2010-02-09 14:03:10

Berthenk
Moderator
From: The Netherlands
Registered: 2009-12-24
Posts: 387
Website

Re: [WIP]_____custom city map by hobigobi23______

You should check out this tutorial: http://www.touchofrain.com/mirrors_edge … ial_1.html
It explains barbed-wire hurtzones, but also swinging poles and, what you're looking for, ziplines.  I guess the balance walks are called TdLedgeWalkVolume, or TdBalanceWalkVolume, but I haven't tested them yet... will do right now!


http://www.imghost.nl/download/ywnkuyt_f_img.png

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#38 2010-02-09 15:20:49

Theloner
Trainee
From: England
Registered: 2009-11-20
Posts: 96

Re: [WIP]_____custom city map by hobigobi23______

hobigobi23 wrote:

Well thank you, i gives me the energy to continue working on this map big_smile

np smile im happy to give feedback big_smile


http://i33.tinypic.com/24cclxy.jpg

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#39 2010-05-09 15:13:30

ProRunner
Runner
From: << Subject Hometown Here >>
Registered: 2009-05-28
Posts: 273
Website

Re: [WIP]_____custom city map by hobigobi23______

Just in case you don't know, you can press F5 on one of the building sides to make the windows bigger. They seemed a bit small, you see. And that only applies if your buildings are additive materials, not static meshes. And it's a really nice map, by the way.


Thank you for helping us help you help us all.
                                     
http://img263.imageshack.us/img263/6089/sigbl.png

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#40 2010-05-09 15:20:35

hobigobi23
Trainee
From: Belgium
Registered: 2009-07-05
Posts: 92
Website

Re: [WIP]_____custom city map by hobigobi23______

ProRunner wrote:

Just in case you don't know, you can press F5 on one of the building sides to make the windows bigger. They seemed a bit small, you see. And that only applies if your buildings are additive materials, not static meshes. And it's a really nice map, by the way.

Thanks you, but i already knew this wink
Since this is an old map i haven't used it here, but realy, thanks for helping me big_smile

And on a sidenote: i don't think i'm going to finish this map. I'm working on a bigger, beter project a.t.m., so sorry for that, if someone (but i guess not) was hoping on a final release sad

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#41 2010-05-09 15:36:13

ProRunner
Runner
From: << Subject Hometown Here >>
Registered: 2009-05-28
Posts: 273
Website

Re: [WIP]_____custom city map by hobigobi23______

It's ok, I'm working on a map and I know how tempting it is to just go: Oh scrap this! Who cares?


Thank you for helping us help you help us all.
                                     
http://img263.imageshack.us/img263/6089/sigbl.png

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