On-Mirror's-Edge Forums

Forums for Mirror's Edge - The Game

You are not logged in.

  • Index
  •  » Modding
  •  » [WIP]_____custom city map by hobigobi23______

#1 2010-01-31 03:46:28

hobigobi23
Trainee
From: Belgium
Registered: 2009-07-05
Posts: 92
Website

[WIP]_____custom city map by hobigobi23______

Here i will be posting the devellopment of my Mirrors Edge custom map:
I'm still looking for a name so please post any of your examples you come up with.

Details: Last updated  9 may 2010
___________________________________________________________________________

- Name:                                 not decided yet
- Creator:                              hobigobi23
- Current version:                  2.2 ( 8 february 2010)
- Current file size:                  2.23 Mb
- Current hours of working:   14-15 hours
- Release date:                     Between this and infinity wink
- Download location:             Alpha version
- Latest video:                      Youtube video                 
___________________________________________________________________________


Special thanks to:
                             -XPxanderXP: For teaching me how to create maps
                             -taplonaplo  : For teaching me how to fix blurry objects
                             -blizzard, for making an awesome tutorial for mirror's edge maps
                             - If i forget someone right now, please tell it me

Last edited by hobigobi23 (2010-05-09 15:22:48)

Offline

 

#2 2010-01-31 03:48:32

hobigobi23
Trainee
From: Belgium
Registered: 2009-07-05
Posts: 92
Website

Re: [WIP]_____custom city map by hobigobi23______

V1.1 this is the first version -recorded and on youtube-
http://www.youtube.com/watch?v=u9iOECzlQC0

currently i'm at version 1.8 and i will post some screenshots ( next post)

Last edited by hobigobi23 (2010-02-03 10:12:09)

Offline

 

#3 2010-01-31 04:09:23

Berthenk
Moderator
From: The Netherlands
Registered: 2009-12-24
Posts: 381
Website

Re: [WIP]_____custom city map by hobigobi23______

Hmmm... een Belg... te veel... Nederlandsch/Belgsch pratende menschen op het interweb...

Anyway, nice map! Much better than mine, although I've just begun mapping with the UE...


http://www.imghost.nl/download/ywnkuyt_f_img.png

Offline

 

#4 2010-01-31 04:11:25

hobigobi23
Trainee
From: Belgium
Registered: 2009-07-05
Posts: 92
Website

Re: [WIP]_____custom city map by hobigobi23______

I also started 8 day ago, last saturday, good luck with modding

Offline

 

#5 2010-01-31 04:12:49

leiste
Messenger
Registered: 2010-01-22
Posts: 392

Re: [WIP]_____custom city map by hobigobi23______

Looks great. Where are your other maps? Did you ever release them?

Last edited by leiste (2010-01-31 04:15:32)


http://img706.imageshack.us/img706/8398/mesignaturesmall.jpg

Offline

 

#6 2010-01-31 04:14:32

hobigobi23
Trainee
From: Belgium
Registered: 2009-07-05
Posts: 92
Website

Re: [WIP]_____custom city map by hobigobi23______

This is my first map i'm planning on to release, should i upload an early version of the map?

Offline

 

#7 2010-01-31 04:15:13

leiste
Messenger
Registered: 2010-01-22
Posts: 392

Re: [WIP]_____custom city map by hobigobi23______

I think it would be better to wait until the map is finished.


http://img706.imageshack.us/img706/8398/mesignaturesmall.jpg

Offline

 

#8 2010-01-31 04:17:12

hobigobi23
Trainee
From: Belgium
Registered: 2009-07-05
Posts: 92
Website

Re: [WIP]_____custom city map by hobigobi23______

yeah ok, i thought so, i guess it will be released at the end of february
a gameplay video of the current version is comming around next week. big_smile

anyone have sugestions/tips for my map?

Offline

 

#9 2010-01-31 04:21:03

leiste
Messenger
Registered: 2010-01-22
Posts: 392

Re: [WIP]_____custom city map by hobigobi23______

Maybe you could add some cops on the rooftop in the end.
However I´m looking forward to its release


http://img706.imageshack.us/img706/8398/mesignaturesmall.jpg

Offline

 

#10 2010-01-31 04:23:14

hobigobi23
Trainee
From: Belgium
Registered: 2009-07-05
Posts: 92
Website

Re: [WIP]_____custom city map by hobigobi23______

I don't even have a clue on how to do that....sad

but the version i'm working on right now has 2 more buildings,the whole city ground, and around 20 background buildings, i'm going to post a picture in a few minutes

Offline

 

#11 2010-01-31 04:30:08

hobigobi23
Trainee
From: Belgium
Registered: 2009-07-05
Posts: 92
Website

Re: [WIP]_____custom city map by hobigobi23______

http://img7.imageshack.us/img7/3130/v154.jpg



http://img42.imageshack.us/img42/8481/v155.jpg


There you go, two pictures of version 1.5

Last edited by hobigobi23 (2010-01-31 04:48:51)

Offline

 

#12 2010-01-31 04:39:23

leiste
Messenger
Registered: 2010-01-22
Posts: 392

Re: [WIP]_____custom city map by hobigobi23______

Looks promising. Maybe you can make a map where the only goal is getting through. Like windrunner.


http://img706.imageshack.us/img706/8398/mesignaturesmall.jpg

Offline

 

#13 2010-01-31 04:41:04

hobigobi23
Trainee
From: Belgium
Registered: 2009-07-05
Posts: 92
Website

Re: [WIP]_____custom city map by hobigobi23______

you mean like...getting from point A to point B and it doesn't matter wich way or how you do it?

Offline

 

#14 2010-01-31 05:04:05

Berthenk
Moderator
From: The Netherlands
Registered: 2009-12-24
Posts: 381
Website

Re: [WIP]_____custom city map by hobigobi23______

I guess he means that.
Anyway, could you please tell me how you got the models/objects (fences, scaffolding, etc) in your map?
Haven't found a tutorial about doing that...

Last edited by Berthenk (2010-01-31 05:05:07)


http://www.imghost.nl/download/ywnkuyt_f_img.png

Offline

 

#15 2010-01-31 05:11:39

hobigobi23
Trainee
From: Belgium
Registered: 2009-07-05
Posts: 92
Website

Re: [WIP]_____custom city map by hobigobi23______

mh ok i'll try:

-at the top of the editor theres a blue logo with white crossed stripes with the name "generic browser" click on that.

-a window should popup

-click on "file" then "open"

-go to (in my case):
computer- program files- eagames -mirrors edge- Tdgame - CookedPC - props

there you can choose ingame models but lets choose the same one: rooftops.upk

then you get a list of green squares, then lightblue and finaly red or purple
the lighblue squares are models

-select a model (double click, it gets highlighted when selected)

-go back to your 3d map view

-right click

- add actor

-add staticmesh.... ( the highest thing you can choose)

a bit offtopic but i hope i helped you and others big_smile

Offline

 

#16 2010-01-31 05:54:14

leiste
Messenger
Registered: 2010-01-22
Posts: 392

Re: [WIP]_____custom city map by hobigobi23______

Yeah that was exactly what I mean. Getting from point one to point B no matter which way you take, or how long you need.


http://img706.imageshack.us/img706/8398/mesignaturesmall.jpg

Offline

 

#17 2010-01-31 06:17:12

taplonaplo
Messenger
Registered: 2009-01-28
Posts: 397

Re: [WIP]_____custom city map by hobigobi23______

You should enable bForceMipStreaming so textures won't look blurry on static meshes. I think it's under rendering in the properties. (must be set to each static mesh, but you can quickly select them all if you right click on one of them).

Last edited by taplonaplo (2010-01-31 06:20:53)


http://i39.photobucket.com/albums/e163/taplonaplo/sig2.jpg

Offline

 

#18 2010-01-31 07:17:44

Theloner
Trainee
From: England
Registered: 2009-11-20
Posts: 95

Re: [WIP]_____custom city map by hobigobi23______

oh wow i really like that map, looks really good big_smile


http://i33.tinypic.com/24cclxy.jpg

Offline

 

#19 2010-01-31 07:27:18

hobigobi23
Trainee
From: Belgium
Registered: 2009-07-05
Posts: 92
Website

Re: [WIP]_____custom city map by hobigobi23______

taplonaplo wrote:

You should enable bForceMipStreaming so textures won't look blurry on static meshes. I think it's under rendering in the properties. (must be set to each static mesh, but you can quickly select them all if you right click on one of them).

Thanks, i was looking for a way to get it look better thx

but i have no idea on where to find that rendering stuff sad

and thanks for al the positive replies big_smile

Offline

 

#20 2010-01-31 14:22:18

Loadup[GER]
Moving On
Registered: 2010-01-25
Posts: 34

Re: [WIP]_____custom city map by hobigobi23______

*hope for:* Is this a non-trial Map? *please dont create a trialmap ;p*

Offline

 

#21 2010-01-31 14:38:33

hobigobi23
Trainee
From: Belgium
Registered: 2009-07-05
Posts: 92
Website

Re: [WIP]_____custom city map by hobigobi23______

Loadup[GER] wrote:

*hope for:* Is this a non-trial Map? *please dont create a trialmap ;p*

no i'm not planning to make this a timetrail :p
maybe two versions? a timetrail one and a normal?
so i make both sides of the Mirrors edge players happy big_smile

Offline

 

#22 2010-01-31 17:30:29

taplonaplo
Messenger
Registered: 2009-01-28
Posts: 397

Re: [WIP]_____custom city map by hobigobi23______

Select a mesh, hit F4 (this brings upő the properties window). It's a tab under StaticMeshActor (in which you find bForceMipStreaming).

Last edited by taplonaplo (2010-01-31 17:31:27)


http://i39.photobucket.com/albums/e163/taplonaplo/sig2.jpg

Offline

 

#23 2010-02-01 09:21:10

Loadup[GER]
Moving On
Registered: 2010-01-25
Posts: 34

Re: [WIP]_____custom city map by hobigobi23______

no i'm not planning to make this a timetrail :p
maybe two versions? a timetrail one and a normal?
so i make both sides of the Mirrors edge players happy big_smile

Would be great.
And, is there a date for a release allready? :>

Offline

 

#24 2010-02-02 14:05:36

hobigobi23
Trainee
From: Belgium
Registered: 2009-07-05
Posts: 92
Website

Re: [WIP]_____custom city map by hobigobi23______

taplonaplo wrote:

Select a mesh, hit F4 (this brings upő the properties window). It's a tab under StaticMeshActor (in which you find bForceMipStreaming).

Thanks it worked big_smile

Loadup[GER] wrote:

no i'm not planning to make this a timetrail :p
maybe two versions? a timetrail one and a normal?
so i make both sides of the Mirrors edge players happy big_smile

Would be great.
And, is there a date for a release allready? :>

I'm not sure about a release date, it could be one month, maybe three months, i don't know

Offline

 

#25 2010-02-05 14:51:47

hobigobi23
Trainee
From: Belgium
Registered: 2009-07-05
Posts: 92
Website

Re: [WIP]_____custom city map by hobigobi23______

I added the details of my map recently and you can expect a video of the current version tomorrow. big_smile

This video will include the folowing new stuff (compared to my previous map)

- background sound
- other sounds (you will see)
- ofcourse new buildings ( also added a few new shortcuts, it's up to you to find them :p)
- i improved the quality of all the textures big_smile

you can also expect a part of the map where you need to go inside one of the buildings

thanks

ps. Please help me with the name of this map, every idea is welcome big_smile

Last edited by hobigobi23 (2010-02-05 14:52:54)

Offline

 
  • Index
  •  » Modding
  •  » [WIP]_____custom city map by hobigobi23______

Board footer

Powered by PunBB
© Copyright 2002–2008 PunBB