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#1 2010-01-14 16:38:01

ScorpyX
Potential
From: Moscow
Registered: 2009-09-22
Posts: 66

[Custom map] White city

Creator:  MSIP35

end work:  February 1


http://img710.imageshack.us/img710/4652/72587721.jpg http://img59.imageshack.us/img59/9413/78346098.jpg

ps. Map have install shell \ just chose your folder Mirrors Edge game

.

Last edited by ScorpyX (2010-03-03 11:42:50)


Tomorrow it will be.
Better!

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#2 2010-01-14 22:39:50

taplonaplo
Messenger
Registered: 2009-01-28
Posts: 397

Re: [Custom map] White city

Looks great, but the lighting could could use some improvements. I don't know if it's because it's absolutely grey or it's too bright, but it looks a bit off to me.
Special kudos for making a city map... oh how i hated building the background and the ground...


http://i39.photobucket.com/albums/e163/taplonaplo/sig2.jpg

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#3 2010-01-15 00:04:36

MSIP35
Playground Kid
Registered: 2009-11-22
Posts: 11

Re: [Custom map] White city

taplonaplo, With illumination there that's all right as in original maps, therefore it is not necessary to say, that it can be made better, for I to you not DICE.

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#4 2010-01-15 03:22:59

Theloner
Trainee
From: England
Registered: 2009-11-20
Posts: 95

Re: [Custom map] White city

looks really great big_smile, love seeing custom maps that are like the city


http://i33.tinypic.com/24cclxy.jpg

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#5 2010-01-15 03:27:40

MSIP35
Playground Kid
Registered: 2009-11-22
Posts: 11

Re: [Custom map] White city

Theloner, Thanks!

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#6 2010-01-15 06:36:39

Glasses
Playground Kid
Registered: 2009-12-24
Posts: 10

Re: [Custom map] White city

Nice amount of detail. Little tweak on lighting and it's perfect.


My English sucks!
Steam ID
Mirror's Edge
[CustomMap]RF_Windrunner02 [Coming this month]

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#7 2010-01-15 23:12:34

Kyouryuu
Moving On
Registered: 2009-05-23
Posts: 26

Re: [Custom map] White city

Looks really nice so far.

About the lighting, I think you ought to consider a couple things:

1. The bloom is really too bright.  Even if you based your settings on the ones in the retail maps, it's a bit much.  Part of the problem may be because your DirectionalLight is pitched high, so almost all the gameplay surfaces are hit with bloom, and perhaps the surrounding buildings aren't tall enough to cast shadows to break up the bloom.

2. Consider adding some point lights (and line lights, I forget what they called them) along areas of contrasting color to mimic Beast's color bouncing effect.  That is, have some orange lights around the orange awnings, blue lights near the blue signs, etc.  That should help soften the lighting.

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#8 2010-01-16 00:13:33

MSIP35
Playground Kid
Registered: 2009-11-22
Posts: 11

Re: [Custom map] White city

http://s55.radikal.ru/i149/1001/37/92e39113ca34.jpg

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#9 2010-01-17 16:21:38

Matchbox
Is a newbie - Welcome to OME!
Registered: 2008-09-12
Posts: 9

Re: [Custom map] White city

Wow that preview video is killer. This looks like a nice free roam map with lots of stuff to try out. Can't wait to play it.

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#10 2010-01-17 18:03:58

'BulletProofCupid'
Novice
Registered: 2010-01-02
Posts: 176

Re: [Custom map] White city

but stilll...light is not cool


http://i585.photobucket.com/albums/ss291/_Pianist_/Pianist2.png

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#11 2010-01-19 03:27:14

MSIP35
Playground Kid
Registered: 2009-11-22
Posts: 11

Re: [Custom map] White city

On more best, correct illumination it is necessary more resources PC which at me are not present. You though and for these thanks tell, and that carp at any trifles... Not well !

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#12 2010-01-25 14:59:50

leiste
Messenger
Registered: 2010-01-22
Posts: 392

Re: [Custom map] White city

This looks like one of the best custom maps I have seen so far. Will it be like a normal lvl? I saw some S.W.A.T. teams standing around. ZOMFG I just canīt wait to play this map.

The map should be released tomorrow. Are there any news?FUUUUUU. I forgot that January has 31 days.

Last edited by leiste (2010-01-31 04:09:44)


http://img706.imageshack.us/img706/8398/mesignaturesmall.jpg

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#13 2010-02-01 04:29:38

ScorpyX
Potential
From: Moscow
Registered: 2009-09-22
Posts: 66

Re: [Custom map] White city

Now we can download White city map
look in first post

thank you for play


Tomorrow it will be.
Better!

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#14 2010-02-01 07:40:41

Loadup[GER]
Moving On
Registered: 2010-01-25
Posts: 34

Re: [Custom map] White city

Well, i'm currently downloading it ;>
Nice job, 1.02.10, really quickly. ^^

So, will this overwrite a map?
I hope not.

//EDIT.
Oh hell no!
I use the Steamversion, but F1 ingame doesnt work!
My other binds doesnt work now, too!
Thanks >_>

Last edited by Loadup[GER] (2010-02-01 07:48:04)

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#15 2010-02-01 08:58:24

taplonaplo
Messenger
Registered: 2009-01-28
Posts: 397

Re: [Custom map] White city

Loadup[GER] wrote:

Well, i'm currently downloading it ;>
Nice job, 1.02.10, really quickly. ^^

So, will this overwrite a map?
I hope not.

//EDIT.
Oh hell no!
I use the Steamversion, but F1 ingame doesnt work!
My other binds doesnt work now, too!
Thanks >_>

It overwrites the tdinput.ini but after that the game overwrites the modified one to the default one. Just copy the line with the F1 binding from the one the map installs, and paste it into the default one the game creates after launching it.


http://i39.photobucket.com/albums/e163/taplonaplo/sig2.jpg

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#16 2010-02-01 09:19:41

Loadup[GER]
Moving On
Registered: 2010-01-25
Posts: 34

Re: [Custom map] White city

I dont know the map-file-name 0_x
Can you please tell me, or just give me the bind?
Would be great, because i lost all my binds for this.

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#17 2010-02-01 09:29:30

leiste
Messenger
Registered: 2010-01-22
Posts: 392

Re: [Custom map] White city

Oo, nearly overslept the release.


http://img706.imageshack.us/img706/8398/mesignaturesmall.jpg

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#18 2010-02-01 09:30:55

Loadup[GER]
Moving On
Registered: 2010-01-25
Posts: 34

Re: [Custom map] White city

Oh well, i ownd myself, i didnt saw this;

Just copy the line with the F1 binding from the one the map installs, and paste it into the default one the game creates after launching it.

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#19 2010-02-01 09:31:00

MSIP35
Playground Kid
Registered: 2009-11-22
Posts: 11

Re: [Custom map] White city

Simply establish a map and start game, and there key F1 press, there is nothing to add in a configuration file it is not necessary.
It would be easier, if you in Russian speak.

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#20 2010-02-01 09:44:01

Loadup[GER]
Moving On
Registered: 2010-01-25
Posts: 34

Re: [Custom map] White city

I allready got it, but thanks.
This map is really good, but it's not so cool if you die and direktly alive, sometimes i cant jump / attack then.
and you cant dissarm anybody, would be great if you find a way to dissarm them and fix this bug ^^
Anyway, i didnt played that map fully, but it looks very nice, but there's no collision on the streets.

Well, 9,5/10 Points, -0,5 Points for no-colision-streets, the bug, and no dissarm >;p
Anyway, a really nice map and easy to install, if you know, how ^^

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#21 2010-02-01 10:29:29

MSIP35
Playground Kid
Registered: 2009-11-22
Posts: 11

Re: [Custom map] White city

And you that expected a map at original level?

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#22 2010-02-01 10:31:22

leiste
Messenger
Registered: 2010-01-22
Posts: 392

Re: [Custom map] White city

Te map is unplayable. When I pressed F1 it didnīt work. I tried it on every single map. So I decided to call it Tutorial_p, and put it into a sp00 folder. After a very long loading time the map was running at about 6 FPS. Normally the game runs constantly at about 25-30 FPS

EDIT:
Got it running in the end. Great map. How many runner bags can you find in the map? Got already two.

Last edited by leiste (2010-02-01 10:56:50)


http://img706.imageshack.us/img706/8398/mesignaturesmall.jpg

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#23 2010-02-01 10:38:59

MSIP35
Playground Kid
Registered: 2009-11-22
Posts: 11

Re: [Custom map] White city

leiste wrote:

Te map is unplayable. When I pressed F1 it didnīt work. I tried it on every single map. So I decided to call it Tutorial_p, and put it into a sp00 folder. After a very long loading time the map was running at about 6 FPS. Normally the game runs constantly at about 25-30 FPS

I do not know at all all it is normally started and does not brake!

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#24 2010-02-01 10:39:53

Loadup[GER]
Moving On
Registered: 2010-01-25
Posts: 34

Re: [Custom map] White city

MSIP35 wrote:

And you that expected a map at original level?

What do you exacly mean?
I'm sorry for my bad english, but it sounds like you want to tell me that you cant create a Map such like the original-maps.
Can't you try to do this without "training-mode"?

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#25 2010-02-01 10:45:56

MSIP35
Playground Kid
Registered: 2009-11-22
Posts: 11

Re: [Custom map] White city

Yes I work over the second map which will be much better the than the first!
P.S. English to me is heavy for understanding, Russian is much easier.

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